Joe Alterio's blog on illustration, comix, design, animation, and other bouts of total awesomeness.

Showing posts with label joe alterio. Show all posts
Showing posts with label joe alterio. Show all posts

Thursday, September 25, 2008

Robots and Monsters RELAUNCH




From our little press release:

"Joe Alterio is proud to announce the reopening of Robots and Monsters: A Charitable Menagerie. Launched in 2007 in order to help raise funds for a marathon to benefit the SF AIDS Foundation, Robots and Monsters is an effort that trades original commissioned art for donations to a good cause. Last time, we had outstanding success due in no small part to postings on blogs like Boing Boing, Drawn!, and Uncrate, which helped us raise over $10,000 in the space of 36 hours. Besides the amazing amount of money raised, almost 200 Robots and Monsters were drawn by Joe, with some help from Special Contributors Adam "Ape Lad" Koford, D. Emory Allen, Michael Gabriel, and Lawrence Yang.

We had so much success, in fact, that – well – we got a bit overwhelmed, and had to close down, so we could fulfill orders.

However, Robots and Monsters is now re-launching, and we're excited to announce our new beneficiary of heady, creature goodness: the Electronic Frontier Foundation. For almost 20 years, the EFF has been on the good side of 1st Amendment fights on the web, and considering that R and M couldn't happen without this amazingly wonderful and scary tool that we all use now, we figure we owe them one.

Fifty dollars gets you a custom-drawn and painted robot or monster, defined by three words or phrases you provide, sent to your door. What's more, your creature will get added to our ever growing menagerie, for everyone to enjoy.

In a few weeks, we'll also have some great merch, like a cool teeshirts and a limited edition poster of 48 robots and monsters from the the first wave, so be sure to check back regularly.

Thanks for all your support, everyone."

Hooray! We already have orders pouring in. Even in the face of The Greatest Depression Evar, people are stilling willing to donate money to a good cause. man. You know, humans may just make it off this planet and into our monkey-piloted space zeppelins, yet.

Thursday, July 31, 2008

Finally Done



Robots and Monsters is finally done: above is the last one. Almost 200 drawings by myself, plus 35 by some fabulous contributors. Thanks to everyone who donated, devoted time to it, and helped out, be it blogging, drawing, helping mail or just looking. I, and more so, the people helped by the 12 K raised for AIDS support and research, very much appreciate it. Thanks.

So what's next? A bunch of stuff, most of which I'd rather not talk about for fear of jinxing it: let's just say this isn't the last you've heard of the project. One thing I can say is that the site will reopen soonish...as you or may not know, I am getting married in a few months, though, so if it takes a little longer to get back up to spped don't be surprised (note the lack of blogging for evidence of the awesome timesuck this seems to require.)

Thanks again, everyone!

Friday, April 04, 2008

Sketchblog 4/4/08



Another poster for Blue Flavor, this time for Skydeck, which protect your info from prying hands and corporate mailing lists. I really like the many-handed monster, especially that rich red: it's a very Gary Baseman color, and I won't say I mind being associated with him. The robot is not as dynamic as I would have hoped, but I'm trying to think less about what I draw these days, and just DRAW it. Early in my career, I was bothered that I didn't have as distinctive a style as I would have hoped for. Now, as I get older, I see that style - and being known for that style - often comes from just letting your brain go a little bit. As a bit of a neurotic, I find this difficult sometimes, being full of self-doubt about my instincts. But I'm getting better about letting go. If this means that right now I draw a lot of craw-grappling robots, well, so be it. I may have done it before, but at least it comes from my subconscious.

Sunday, March 30, 2008

One Hour Comix


I've written about Colin White here before. He's a comic artist and illustrator out of Canada, and he's got a great style and ease of line-work that belies how sharp his gesture work is: all around, a great talent. Like most comic artists aspiring to make a living, he found that he was, in fact, doing very little actual comics in lieu of paying work, something I can relate to. So, over the past few months, he developed a project called One Hour Comix, in which he devotes one hour each day to his craft. Now, the idea, dedication, and goals behind it alone could be lauded; but Colin has actually managed, with just one hour a day, to actually make compelling work, which is all the more impressive. It's very bizarre, stream-of-consciousness type of content: feuding, AK-47-wielding, broom-riding deities, masturbating bunnies, sun-eating turtles: all at once he manages to create a surrealistic yet very personal comicscape on which he scribbles his life. It's really, really cool.

Then, the other week, expectedly, I showed up in the strip, in the form of a talking mouse: Colin and I often debate the nature of art and the artist's role over IM, and in keeping with his personal nature of the work, my comments in his Flickr gallery metastasized themselves into a character. It's turned into a running gag/experiment (read through the rest). Besides the flattering nature of putting me in there, I like the unexplored territory this trods: it's audience-aided content, with the creator responding to the audience in ways that wasn't possible before. It's all very web 2.0 wonderfulness, and in response, the least I thought I could do was respond with my own contribution. I'm not exactly sure where this is headed, but I like it, it's exciting...and, Hey! I'm doing comics again!

Tuesday, March 18, 2008

Sketchblog 3/18/08




The above is another poster in the series I've done for Blue Flavor, advertising some of their software and projects. I've got a huge response from these posters, which brings up a rather interesting idea that we're dabbling with here: album art for programs. I considered this at first just advertisement, but the BF guys have been great, as usual, and given me complete creative freedom. I'm basically allowed to do whatever the word makes me think of. Which brings up an interesting new venue for illustrators. In a world in which albums are released digitally, and software and video games sometimes have a big and feverent a following as music ( see Firefox!) who's to say that software packaging needs to be all boring swooping blue lines and staid san serif fonts? I hope this is the beginning of a big trend... in any event, thanks again to the BF guys for being on the side of the good guys...

Thursday, February 28, 2008

Sketchblog 2/28/08



Above is another poster in the series I'm doing for Blue Flavor. You can see the first one here.

I like this one quite a bit: the palette reminds me of some late 60s children's books I used to pore over as a kid: heavy, red-influenced blues with some orange-reds, a seemingly popular color scheme at the time and one that I still can't get out of my head. I often wonder how much one's visual aesthetics is influenced by one's very early development window of colors and shapes. I love (and always use) that type of bright sky blue: did I have a crib that color at some point? I have to ask my parents...