Joe Alterio's blog on illustration, comix, design, animation, and other bouts of total awesomeness.
Monday, November 27, 2006
Sketchblog 11/26/06
So I got an email from Aida in Iceland (!) who asked about my character development process, and how I decide what someone should looks like: she suggested that since I'm going to be drawing that character a great deal, I had better like them. I couldn't agree more.
For my part, I always have that great quote by Matt Groening running through my mind:
"The great, memorable characters in cartoons in the 20th century are characters you can identify in silhouette."
Above is my sketch when trying to come up with the look for Hector. Hector is...well, I don't want to give anything a way, but he's of a group of folks in the comic that have been physically altered in some way. As you can see, the guy I drew in the bottom right corner was the one I evenutally went with: because Hector is essentially a 'good guy' (albeit reluctantly), and a main character, I couldn't have him be too grotesque. But don't think that these other guys won't be showing up somewhere along the line. I especially like the guys in the upper right. My Troma love contiues to rear it's ugly head.
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1 comment:
It's really cool to see some steps in your process...
More! More! More!
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